Logo Creation


I was a bit bored yesterday evening and thought its a good idea to start making a logo for the game.  So i was creating a text mesh in blender using the font type of the game logo. I'm trying to keep it simple with just one material and a custom project from view uv map. I just don't want to spend to much time for yet as I noticed some parts that needs fixes because it has a lot of vertices/trianges at the U, C, N and L. It makes it impossible to create an inset on the front of the text faces. Also thinking about actually using the mesh for the in game logo instead of a plane texture to animate it when its showing up the main menu.

And yes, I'm still using the old Blender version! ;P

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